Students all through key stage 3 receive one hour per week in the ICT suite but are able to apply their ICT skills in other lessons using either laptops or the second ICT suite which is available for other subjects.  At key stage 4 students who opt to do an ICT qualification, receive 5 hours tuition over two weeks. ICT is seen as an integral part of a student’s learning which is designed to equip them with ICT skills for further and higher education studies as well as the world of work. 

ICT Suite

KS3

Year 7: Students focus on …

File Management

Students learn how to access the school network and store their files appropriately for all subjects

Cloud Technology and emails

Students are introduced to their school email accounts and how to store files and access software through the internet

Internet Safety

Students are made aware of the dangers of social websites and gaming

Coding in blocks

Students are introduced to coding through scratch, focus on the  ability give attention to detail, test and solve errors which are important skills in ICT

Introduction to Graphics

Students are taught the difference between line vector and bitmap graphics using a variety of different applications including Adobe Photoshop and Illustrator.

Year 8: Students focus on …

Graphics Continued

Students produce edited images and build line vector images.

Introduction to Spreadsheets

Students use Microsoft Excel, and develop their understanding of different formulae and how to apply formula in different situations.  Students are introduced to financial terms within the buying and selling context, profit and loss, income and expenditure.

How spreadsheets are used in the work place

Students develop their spreadsheet skills to incorporate the importance of presentation and extracting particular data into graphs.

Designing ICT solution Project

Students are given a paper based business system to design a spreadsheet solution for a work place scenario. This enables the students to apply all their knowledge and understanding of spreadsheets.  Students are expected to apply the functions: IF function and the absolute cell reference.

Events Management project

Students continue to use their spreadsheet skills, combined with research skills to cost a city break for 12 adults to Prague or Budapest.  Students create the programme of events for each day with information for the tour guide.

 

Year 9: Students focus on …

Study Skills

Different techniques to retain knowledge, across all subjects

Presenting information

Professional formatting skills to create and write a book using Microsoft Word

History of Computing

Build knowledge, retain and recall facts to write own account on: Charles Babbage ‘The Difference Engine’, Alan Turing, Tommy Flowers, Bletchley Park, ‘The Colossus’

Input and Output Devices

Understand and present information about input and output devices

Inside a Computer

Understand and present information on each hardware component inside a computer

Memory Storage

Understand different types of storage devices and capacity

Binary

How data is stored

Programming

Introduction to a programming language

Malware

The dangers of working on line to computer systems

KS4

OCR 9-1 Computer Science

UNIT 01:

Computer Systems

Systems Architecture, Memory, Storage, Networks wired and wireless, Network topologies, protocols and layers, System Security, System Software, Ethical, Legal, Cultural and environmental concerns

 

Assessment:

1 hour 30 minutes exam, written paper

50% of total GCSE

Unit 02:

Computational thinking, algorithms and programming

Algorithms, Programming techniques, Producing robust programs, Computational logic

 

Assessment:

1 hour 30 minutes exam, written paper

50% of total GCSE

Programming Project

20 timetabled hours

 

Consolidates the learning across the specification through practical activity

Formal requirement

Year 10: Summary of work completed:

Computer Systems theory completed with some programming skills

Year 11: Programming skills 20 hours practical in conjunction with Unit 2 Computational thinking, algorithms and programming. Timescale: Sept to January.

January to May Revisit Theory Unit 1 and 2

Edexcel Level 2 CiDA – Certificate in Digital Applications

UNIT 01: Developing Web Products Audience and purpose, Clients brief and projects life cycle, Site structure, Consistency, Page design, Accessibility, Selection and Preparation, Coding, Testing, Evaluation  
Assessment:   2.5 examination, practical to build a  5 page functional website with a written review 40% weighted
Unit 02: Artwork and Imaging Developing artwork.  Using drawing tools. Use image editing software. Investigating art work. Designing artwork images. Image types. Prepare images for screen.  Prepare images for print. Product review. Exhibit in digital portfolio
Assessment: Course work exhibited in a website for a digital portfolio 60% weighted
Year 10: January assessment unit 1 developing a website in 2.5 hours Creating products for a design brief Year 11: Complete products for a design brief and exhibit in a digital portfolio

NCFE Level 1/2 TECHNICAL AWARD IN INTERACTIVE MEDIA

UNIT 01:

Investigate interactive media production

Learners will experiment with interactive media products and understand the elements of the development process using hardware and software solutions.

 

Assessment:

 

30 Guided Learning Hours, Internally and externally assessed.

Pass Merit Distinction

Unit 02:

Plan and prepare for an interactive media product

Leaners will produce a proposal and plans for an interactive media product meeting the requirements of a brief. Guided

 

Assessment:

30 Guided Learning Hours, Internally and externally assessed

Pass Merit Distinction

UNIT 03:

Development and production of an interactive media product

Learners will understand how to use appropriate software and hardware for the development and creation of an interactive media product and its assets.

 

Assessment:

40 Guided Learning Hours, Internally and externally assessed

Pass Merit Distinction

UNIT 04:

Present and promote an interactive media product

Learners will present and promote an interactive media product in the creative media industry.

 

Assessment:

20 Guided Learning Hours, Internally and externally assessed

Pass Merit Distinction

External Assessment

15 hour controlled assessment.  The learner will follow a set design brief composed of 3 tasks.

Pass Merit Distinction

Year 10: Unit 1 and Unit 2, start Unit 3

Year 11: Complete Unit 3 Prepare for External Assessment

Assessment

KS3: Skills and knowledge are marked to ensure progress is taking place throughout the term. Each student presents their evidence in a portfolio of work.  Where accumulative projects are set this is marked on completion of the project. 

Homework

KS3: A variety of tasks are set for homework using different communication techniques, which include email and the Cloud.  Opportunities are provided to stretch and challenge students.

 An underlying theme throughout KS3 is touch typing, enabling students with hand writing difficulties to be efficient with the input of text preparing for GCSE exams if they have access to a laptop.

Extra-Curricular

Coding club at a lunch time and an after school session starts after October half term.

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